Virtual Reality and Nirvana by Dr. Anil Rajvanshi SignUp
Boloji.com
Boloji
Home Kabir Poetry Blogs BoloKids Writers Contribute Search Contact Site Map Advertise RSS Login Register
Boloji
Channels

In Focus

Analysis
Cartoons
Education
Environment
Going Inner
Opinion
Photo Essays

Columns

A Bystander's Diary
Business
My Word
PlainSpeak
Random Thoughts

Our Heritage

Architecture
Astrology
Ayurveda
Buddhism
Cinema
Culture
Dances
Festivals
Hinduism
History
People
Places
Sikhism
Spirituality
Vastu
Vithika

Society & Lifestyle

Family Matters
Health
Parenting
Perspective
Recipes
Society
Teens
Women

Creative Writings

Book Reviews
Ghalib's Corner
Humor
Individuality
Literary Shelf
Love Letters
Memoirs
Musings
Quotes
Ramblings
Stories
Travelogues
Workshop

Computing

CC++
Computing Articles
Flash
Internet Security
Java
Linux
Networking
Perspective Share This Page
Virtual Reality and Nirvana
by Dr. Anil Rajvanshi Bookmark and Share
 


Virtual reality (VR) is a creation of virtual 3D world in which one can feel and sense the world as if it is real. This virtual world can be accessed by donning a headgear. The gear contains the screen, which is attached to a computer with a necessary software so that a virtual sense of 3D world is obtained. The increasing sophistication in this technology allows the sense of touch (by wearing hand sensors like a glove), smell and hearing through the head gear.

VR experience is akin to sitting and watching a film in a 70-mm film theater but with interactive process where one can change the scenes and be a part of the scenery. 

The VR process is being used presently by scientists and engineers for designing sophisticated technologies. It is allowing engineers to design machines and engines in real time as if the actual machine is being changed. However like Internet, which was initially developed to aid scientists and technologists but came into mainstream, VR will also come into the mainstream and eventually be used by everybody. The technologies in VR are progressing so rapidly that in a matter of years we will have an almost real life experience of flying, tasting objects, moving them, smelling them and even have a feel of their texture. Maybe pornography will be the first offshoot of this process!

All our experiences and knowledge of the physical world are through our five senses of taste, smell, touch, sight and hearing. Together with this is our sixth sense, the intuition. We enjoy the world or suffer pain through our senses. These sense signals when processed by brain give us a feeling of individuality, self and awareness.

Virtual reality (VR) allows one to get full blast of information to the senses and hence can allow us to enjoy the world and thus satiate our senses at a fraction of the cost in terms of energy and resources. Thus an individual at will can go to a Disney World, can visit some of the finest museums of the world or fly low over the majestic Himalayas or Swiss Alps without moving out of the VR room. Similarly he/she can do window shopping in some of the best shopping malls of the world and even try out some of the items displayed. In short a person can fulfill major portion of his/her desires through VR at almost zero cost and energy. With desires satiated to a certain extent, individuals can hopefully move on to higher things in life. This is the first step towards spirituality and may help in greed reduction also.

Each individual needs to experience the world. With increasing choices available individuals want to cram this experience in a short time. This desire is latent in all humans and has to be satiated. No amount of sermonizing can stop the younger generation from trying to experience it. VR allows a least-cost (energy wise) and non-invasive mechanism to achieve this objective. VR can sometimes be more powerful than the real world since it allows almost anybody to feel and sense the otherwise forbidden world. It is possible that this satiation of desires so easily will result in overindulgence. However as the technologies of VR and experiences of individuals mature they will move on to other higher things.

VR is however not a panacea for the ills of the present day world. It cannot satisfy the real hunger, cure the diseases, and cannot substitute for real human contact. Nevertheless it may allow vast majority of citizens from developing world to enjoy the world in an interactive mode and may help them to move on to higher goals. This will help the world to move towards sustainability.

The first step of an individual towards spirituality and hence sustainability is the fulfillment of his/her basic desires. I believe VR will allow this. Mankind in future might then move easily towards nirvana. 

10-Apr-2005
More by :  Dr. Anil Rajvanshi
 
Views: 2503
Share This Page
Post a Comment
Bookmark and Share
Name*
Email ID*  (will not be published)
Comment
Verification Code*
G2K24
Please fill the above code for verification.

    

 
 
Top | Perspective



Solitude and other poems by Rajender Krishan
 


    A Bystander's Diary     Analysis     Architecture     Astrology     Ayurveda     Book Reviews
    Buddhism     Business     Cartoons     CC++     Cinema     Computing Articles
    Culture     Dances     Education     Environment     Family Matters     Festivals
    Flash     Ghalib's Corner     Going Inner     Health     Hinduism     History
    Humor     Individuality     Internet Security     Java     Linux     Literary Shelf
    Love Letters     Memoirs     Musings     My Word     Networking     Opinion
    Parenting     People     Perspective     Photo Essays     Places     PlainSpeak
    Quotes     Ramblings     Random Thoughts     Recipes     Sikhism     Society
    Spirituality     Stories     Teens     Travelogues     Vastu     Vithika
    Women     Workshop
RSS Feed RSS Feed Home | Privacy Policy | Disclaimer | Site Map
No part of this Internet site may be reproduced without prior written permission of the copyright holder.
Developed and Programmed by ekant solutions